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Thursday, 20 August
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Dungeon Cooldown Event Ends in: 20h 50m
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Patch 1.0.7

Update — August 2026

Game version is now 1.0.7

Changes & Improvements

• The Summer Waves Event has been added.
• All Dungeon Cooldowns have been decreased by 50%.
Switchbot improvements:
– Improved the UI.
– Improved the translations and the displayed information.
– Added the option to minimize the Switchbot, along with a Mini-HUD for it.
– Added Switch Modus, an option to choose between your initial bonuses and your new bonuses. The cost of choosing your initial bonuses is 5.000 Yang × the number of switches. For Premium users it is free.
– Increased the number of page alternatives from 2 to 6 if you have Premium activated.
• The stones from the Secret Maps will now have their drop doubled, instead of x1.5.
Rune Essence: we heard that it is pretty hard to get more Rune Essence, so instead of increasing the amount that drops, we made it so that you can craft 2x Thunder, Gautama, Sanctuary or Island Runes instead of 1x. This effectively doubles the value of your Rune Essence.
• Increased the duration of the Thunder, Gautama, Sanctuary and Island runes from 10 days to 20 days.
• The duration of equipped Runes now decreases only while you are in combat. Out of combat the remaining time is paused, so you no longer need to unequip your runes.
• The regeneration of Belial (Hard) has been re-analyzed and changed.
• Lowered the overall resistance of the Nerius World Boss — you will be able to deal more damage.
• The Strong vs. Half-Human bonus now has a greater impact on the PvM monsters with this attribute, especially the World Bosses and the Enigma monsters.
• Raised the stacking limit of Auto Pickup and Multi Auto Attack with the short-duration variants from 8 days to 10 days.
• Added a new Game Option to stack similar affects into a single affect, to reduce clutter. This works for Dews, Waters, Sites and Enchanted Potions. You can also click the affects directly to quickly stack or unstack them.
• Added an option to automatically buy Dungeon Passes. A new checkbox can be found next to the Dungeon Permit icon: when enabled, passes will be purchased automatically without confirmation; when disabled, you will still be asked before purchasing.
• The Auto Buy checkbox is no longer displayed for the Demon Tower in the Dungeon Information window.
• Opening multiple chests of the same type will now combine the duplicate drops in chat. Instead of showing each drop separately, the total amount received for each item will be displayed.
• Reworked how the materials required to purchase items are displayed in shops. They are now shown in a cleaner table format, for easier reading.
• Items sold in remote shops (opened via coins or tokens) now show a clickable [Shop] origin, pointing to the item that opens the shop.
• Added the required evolution materials to the Evolves From category in the Wiki. They are now shown under the +0 column, which will be renamed to "Evolve" when available.
• Changed the shortcut for searching items in the Wiki from CTRL + SHIFT + H to CTRL + SHIFT + Left Click.
• Specific permissions are now required in order to add experience to your guild. Previously everybody could do it, and some players would waste resources upgrading this.

Bugfixes

• Fixed an issue where the Adv. Equipment Ticket from the Easy version of the Enigma Dungeon required the coin from the Hard version.
• Fixed an issue where Auto Relog would always reconnect to CH1.
• Fixed an issue where Auto Relog would not use the Bravery Cape after reconnecting.
• Fixed a bug where some wings and weapon skins that had effects appeared bugged.
• Fixed the snowfall option, which caused the game to crash when teleporting.
• Fixed blocking whispers and friend requests, which did not work properly if the other player was on a different map.
• Fixed some stones that were spawning inside walls in Rodnia Valley.
• Fixed the Extend Shop Time.
• Fixed a bug in the Dungeon Information window: it did not check whether you had Hero 5 when teleporting to the Tower of Corruption.
• Fixed an issue where you could not enter the Enchanted Forest with multiple accounts.
• Fixed a wrong notice message in the Inferno Dungeon.
Wiki: the drop origin of the Secret Map pieces was not available.
• The Used for Shop panel now displays the correct price for each item based on the currency you are viewing, instead of a price from another shop.

Patch 1.0.6

Update — August 2026

Game version is now 1.0.6

Changes & Improvements

• The Weekly Rankings have been fully updated and now grant better rewards!
• The Faith server now receives double the rewards from all Weekly Rankings, to encourage competition between players.
• All Beta Bosses from Nephrite Bay will now have 30 minutes.
• The Stone Fall event will now be organized on a single channel.
• The maximum allowed damage has been increased from 20.000 to 25.000 for the Small Fallen Stone, and from 30.000 to 45.000 for the Big Fallen Stone.
• The amount of Ingots obtained from the Small and Big Fallen Stone has been increased.
• Changed the attributes of the PvP World Bosses. Since they are not PvM World Bosses, the PvM bonuses (Strong vs. Bosses and Strong vs. All) will no longer work on them. The bonuses that will work are Half-Human and Enigma.
• PvM bonuses will no longer lower your damage in the Enigma Dungeon — they simply will not count. We felt that lowering the damage was too punishing, since you get a lot of unwanted bonuses from potions, events and Hero level that you cannot remove.
• Added direct entry to dungeons: you can teleport straight inside. This works only in solo mode.
• Added a function to automatically buy the Dungeon Pass if you do not have one but you do have the required materials.
• Added an auto relog function for Auto Hunt.
• Added a UI Scale option, letting you enlarge the game's windows for better visibility on high-resolution monitors.
• Switched the browser used to load the in-game web pages (such as the Item Shop). Pages now load faster, and this also fixes the freeze that could occur when opening an in-game web window.

Bugfixes

• Fixed the PvP Package, which was not tradable. It is now tradable, as intended.
• Fixed an issue with the Beginner's Journey mission where you had to kill 100k monsters.
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